Parent Pages: Rules : Styles

Bladesong

//Bladesong//

This is a fighting style taught only to Elves of the surface-dwelling sub-races. Drow have their own styles.

It is jealously guarded to the point that the elves will kill to protect it.

Bladesong emphasizes flowing, beautiful movements, but has some very useful benefits in combat that often come as a surprise to opponents, as dancing is not normally considered a combat skill.

Practitioners of this style fight with a one-handed weapon (despite the name, non-bladed weapons may be used) in one hand and nothing in the other, for purposes of balance and freedom of movement. This is most often used with daggers and swords.

There are two reasons this style is named Bladesong. First, practitioners of this style are often known to have a strange habit of humming tunelessly in combat. It generally unnerves their opponents. Second, they use a very distinctive move that can cause blades to ring in the air. This move is usually frightening and/or distracting, as it's an unexpected element in combat.

Bladesong practitioners use Deceptive Attacks (p. B369) and Feints quite heavily, at least when facing skilled opponents.

This style is almost always paired with another, complementary style.

Skills: Combat Art (One-Handed Weapon), Dancing, One-Handed Weapon, Singing. Techniques: Disarming (One-Handed Weapon), Evade (Dancing), Feint, Spinning (One-Handed Weapon). Cinematic Skills: Kiai, Roll With Blow (Dancing). Cinematic Techniques: Grand Disarm, Whirlwind Attack. Perks: Skill Adaptation (Dancing Evade), Shtick (Ringing Blade), Skill Adaptation (Dancing Feint), Skill Adaptation (Dancing Acrobatic Dodge), Skill Adaptation (Dancing Roll With Blow), Technique Mastery (Feint). Required Disadvantages: Vow (Never reveal secrets of Bladesong to a someone that isn't a surface elf, kill any that learns them).

Optional Traits

Advantages: Enhanced Defenses (Parry or Dodge), Imbue (Magical, -10%), Magery, Weapon Master. Disadvantages: Loner, Vow (Always Help Elves in Need). Skills: Acrobatics, Brawling, Imbuement Skills, Intimidation. Techniques: Counterattack (One-Handed Weapon), Kicking (Dancing). Perks: Skill Adaptation (Dancing Kicks), Skill Adaptation (Dancing Punch). Quirks: Hums While Fighting.

The Perks

Shtick (Ringing Blade): This is a special flourish that causes a bladed weapon to ring as it flies through the air. This requires a roll vs. Combat Art, with success allowing an Intimidation roll as a free action.

Back to top
CC Attribution-Noncommercial-Share Alike 3.0 Unported
chimeric.de = chi`s home Valid CSS Driven by DokuWiki do yourself a favour and use a real browser - get firefox!! Recent changes RSS feed Valid XHTML 1.0