Parent Pages: Rules : Spells : Spells By College / Spells By Name / Spells By Rarity / Spell Sandbox
| Colleges | Charm, Meta |
|---|---|
| Components | Verbal, Hand |
| Casting Time | 1 second |
| Duration | As Delay (Triggered) |
| Requirements | Unusual Background (Enchanter) |
Enchants any kind of stone or ceramic object into a vessel that can store a single spell. Crushing or breaking it activates the stored spell.
Storing a spell requires casting while holding the object with the intent to store the spell in the stone. All parameters of the stored spell must be specified at this time, as this spell has no intelligence with which to guide the stored spell.
This enchantment costs the same as an equivalent scroll with the same stored spell.
Affliction [18]
Advantage [+37%]
Standard Magery 9 [3.7]
Based on Caster's Skill [+20%]
Use the caster's skill level for the stored spell
No Spell Components [+75%]
Cannot Prepare Spells [+0%]
Casting a spell into the stone prepares it
Takes no casting time to release it; the casting's been done
One Spell Only [-10%]
One Use Only [1/5]
Malediction (As Regular Spell) [+100%]
Based on Activation Roll [+5%]
Delay (Triggered) [+50%]
Crushing or breaking the stone causes the stored spell to go off
Melee Attack (Reach C, No Parry) [-35%]
Only Works on Stone Objects [-50%]
Sandstone rocks are a common choice
Magical [-10%]
Requirements [-5%]
Unusual Background (Enchanter) [5]
Spell Components [-20%]
Must say "store" in Latin
Must write on the target
Levels 2-5 [21/25/29/32]
Increase Standard Magery by 10 levels [+37%]
Levels 6+ [+3.7/level]
Increase Standard Magery by 10 levels [+37%]