Parent Pages: Rules : Spells : Spells By College / Spells By Name / Spells By Rarity / Spell Sandbox
| Colleges | Charm, Protection |
|---|---|
| Components | Verbal, Hand |
| Casting Time | 1 second |
| Duration | Permanent |
| Requirements | Unusual Background (Enchanter) |
Living recipients of this spell must pay points for the new Advantage, or the GM is free to arrange for the destruction of the tattoo.
This enchantment costs $350 per level.
Affliction [44]
Advantage [+35%]
Damage Resistance 1 [3.5]
Force Field [+20%]
Breakable (DR 0, SM -1) [-40%]
Magical [-10%]
Extended Duration (Permanent) [+300%]
Malediction (As Regular Spell) [+100%]
Based on Activation Roll [+5%]
Melee Attack (Reach C, No Parry) [-35%]
Preparation Required (10 minutes) [-30%]
Living Targets: Tattooing the target with magical symbols
This can be done with the Wizard Mark spell
or regular tattoo art (takes longer)
Unliving Targets: Permanently marking the surface
Preparation Requires Skill Roll [-5%]
Artist specialty appropriate to surface
Magical [-10%]
Requirements [-5%]
Unusual Background (Enchanter) [5]
Spell Components [-20%]
Must say "protect" in Latin
Must gesture with hands
Levels 2-5 [47/51/54/58]
Increase Damage Resistance by 1 [+35%]