Parent Pages: Rules : Spells : Spells By College / Spells By Name / Spells By Rarity / Spell Sandbox
| Colleges | Charm, Transmutation, Protection |
|---|---|
| Components | Verbal, Hand |
| Casting Time | 1 minute, 4 seconds |
| Duration | As Affliction, Malediction (x300) |
Affliction [63]
Advantage [+348%]
Obscure (Vision) 8 [2.88]
Extended (Infravision) [+20%]
Only in Corridors [-20%]
Magical [-10%]
Internal [x1/5]
Control (Locks, Occasional) 1 [3.9]
Reflexive [+40%]
Locks one lock in building each turn
Starts with locks near intruders first
In order of proximity, then randomly if equidistant
Re-locks any door that's opened and then closed
Cosmic [+50%]
Lock cannot be picked
Locking Only [-50%]
Magical [-10%]
Internal [x1/5]
Binding 12 [6.24]
Takes the form of sticky webs filling the stairs
They can be destroyed like a normal Binding, but grow back
after ten minutes
Area Effect (4 yard radius) [+100%]
Emanation [-20%]
Can be Destroyed [-20%]
Fire and cutting them work well
But they grow back after ten minutes
Only in Stairwells [-40%]
Magical [-10%]
Internal [x1/5]
Obscure (Sense of Direction) 10 [1.8]
Bombardment (10 or less) [-15%]
Only in Corridors With a Choice of Similar-Looking Passages [-30%]
Magical [-10%]
Internal [x1/5]
Obscure (Detect (Magic)) 10 [4.4]
Extended (Magery 0) [+20%]
Magical [-10%]
Internal [x1/5]
Illusion [5]
Extended (Infravision) [+10%]
Extended (Touch) [+20%]
Extended (Taste/Smell) [+20%]
Only to Make Doors Look Like Walls [-40%]
Doors chosen by the caster at casting time
Magical [-10%]
Internal [x1/5]
Choose One of These [10.558]
Dancing Lights: Illusion [0.96]
Appearance, behavior and locations set by caster at casting time
Initiative [+100%]
Visual Only [-30%]
Floating Lights Only [-40%]
Any shape, but everything looks vaguely like a will-o-the-whisp
Magical [-10%]
Four Uses Only [x4/5]
Internal [x1/5]
Alternate Ability [x1/5]
Magic Mouth: Affliction [0.728]
Affects objects chosen by caster at casting time
Negated Disadvantage [+150%]
Cannot Speak (Mute) [-25]
Only to Speak a Message [-40%]
Message must be spoken by caster
Triggered Delay [+50%]
May be removed via Neutralize (Magic)
Cosmic (Trigger specified at casting time) [+50%]
Malediction (As Regular Spell) [+100%]
Based on Activation Roll [+5%]
Two Uses Only [x2/5]
Internal [x1/5]
Alternate Ability [x1/5]
Stinking Cloud: Affliction (Projectile) 1 [0.768]
Targets two places chosen by caster at casting time
Nauseated [+30%]
Secondary Retching [+10%]
Respiratory Agent [+50%]
Area Effect (2 yard radius) [+100%]
Persistent [+40%]
Drifting [+20%]
Extended Duration (x3000) [+140%]
Applies to Persistent
Magical [-10%]
Two Uses Only [x2/5]
Internal [x1/5]
Alternate Ability [x1/5]
Gust of Wind: Control (Wind, Occasional) 3 [0.402]
Targets one place chosen by caster at casting time
Natural Phenomena [+100%]
Persistent [+40%]
Extended Duration (x3000) [+140%]
Applies to Persistent
Reduced Duration (x1/60) [-35%]
Time for one target
Magical [-10%]
One Use Only [x1/5]
Internal [x1/5]
Alternate Ability [x1/5]
Suggestion: Mind Control [7.7]
Targets one place chosen by caster at casting time
Area Effect (4 yard radius) [+100%]
Persistent [+40%]
Extended Duration (x3000) [+140%]
Applies to Persistent
Independent [+70%]
Based on Activation Roll [+5%]
Suggestion [-40%]
One-Sentence [-20%]
Magical [-10%]
One Use Only [x1/5]
Internal [1/5]
Malediction (As Regular Spell) [+100%]
Based on Activation Roll [+5%]
Extended Duration (x300) [+100%]
Cosmic (Can Affect Partial Objects) [+50%]
Large Objects 4 [+120%]
Variable Vertical Inclination [+5%]
Can choose at casting time how many levels of Large Objects are
radial and vertical
Only Works on Buildings and Underground Structures [-60%]
Melee Attack (Reach C, No Parry) [-35%]
Takes Extra Time 6 [-60%]
Magical [-10%]
Spell Components [-40%]
Must say "guard" in Latin
Must burn incense, sulfur and oil mixed together
Must hold a knotted string, umber hulk blood and a silver rod
Levels 2+ [+3/level]
Increase Large Objects by 1 step [+30%]