Parent Pages: Rules : Spells : Spells By College / Spells By Name / Spells By Rarity / Spell Sandbox
| Colleges | Transmutation |
|---|---|
| Components | Verbal, Material |
| Casting Time | 0 |
| Duration | 1 teleport |
This allows a teleport dodge to be made with a successful activation roll.
Warp [40]
Reduced Time 1 [+20%]
Applies to casting time
Gyroscopic [+10%]
Blink [+25%]
No Strain [+25%]
Based on Activation Roll [+5%]
Drift [-15%]
Range Limit (10 Yards) [-50%]
Emergencies Only [-30%]
Magical [-10%]
Spell Components [-40%]
Must say "transport" in Latin
Must carry the blood of a being with the Warp Advantage ($20, $200 if preserved)
Level 2 [50]
Add Extra Carrying Capacity (Light) [+10%]
Level 3 [60]
Increase Extra Carrying Capacity to Medium [+10%]
Level 4 [70]
Increase Extra Carrying Capacity to Heavy [+10%]
Level 5 [90]
Increase Extra Carrying Capacity to Extra-Heavy [+20%]