Parent Pages: Rules : Spells : Spells By College / Spells By Name / Spells By Rarity / Spell Sandbox
| Colleges | Charm, Transmutation |
|---|---|
| Components | Verbal, Hand |
| Casting Time | 1 second |
| Duration | Permanent |
Unlike most permanent Enchantment spells, this one is not protected by the Enchanter's Syndicate. This is due to the fact that it's always tied to the caster's home. It's far too personal a spell to get involved with, at least in their opinion.
Affliction [56]
Advantage [+200%]
Warp [20]
Cosmic (No Die Roll Required) [+100%]
Anchored (Caster's Home) [-60%]
May be a mobile home of some sort
Must Be Wielded or Worn (Anyone can use) [-30%]
Magical [-10%]
One Time Only (Requires breaking the wand) [x1/5]
Extended Duration (Permanent) [+300%]
Malediction (As Regular Spell) [+100%]
Based on Activation Roll [+5%]
Melee Attack (Reach C, No Parry) [-35%]
Only Works on Wands [-80%]
Must be worth at least $1000
Magical [-10%]
Spell Components [-20%]
Must say "succor" in Latin
Must gesture with hands