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Medusa City Guard (Gargoyle).gcs
| Identity | |
|---|---|
| Name | Medusa City Guard (Gargoyle) |
| Title | |
| Religion | |
| Player Information | |
|---|---|
| Player | NPC |
| Campaign | Islands of War |
| Created On | Nov 28, 2010 |
| Description | |||||
|---|---|---|---|---|---|
| Race | Gargoyle | Height | 68 in | Hair | None |
| Gender | Male | Weight | 130 lb | Eyes | Varies |
| Age | 17 | Size | +0 | Skin | Stony |
| Birthday | Varies | TL | 4 | Hand | Varies |
| 150 points | |
|---|---|
| Attributes | 70 |
| Advantages | 20 |
| Disadvantages | -10 |
| Quirks | 0 |
| Skills | 45 |
| Spells | 0 |
| Race | 25 |
| Earned | 0 |
| Attributes | |
|---|---|
| Strength (ST) | 12 |
| Dexterity (DX) | 12 |
| Intelligence (IQ) | 9 |
| Health (HT) | 11 |
| Will | 9 |
| Fright Check | 11 |
| Basic Speed | 5.5 |
| Basic Move | 5 |
| Perception | 11 |
| Vision | 11 |
| Hearing | 11 |
| Taste and Smell | 11 |
| Touch | 11 |
| Damage (Thrust, Swing) | 1d-1, 1d+2 |
| Encumbrance, Move & Dodge | |||
|---|---|---|---|
| Level | Max Load | Move | Dodge |
| • None (0) | 29 lb | 5 | 9 |
| Light (1) | 58 lb | 4 | 8 |
| Medium (2) | 87 lb | 3 | 7 |
| Heavy (3) | 174 lb | 2 | 6 |
| X-Heavy (4) | 290 lb | 1 | 5 |
| Lifting & Moving Things | |
|---|---|
| Basic Lift | 29 lb |
| One-Handed Lift | 58 lb |
| Two-Handed Lift | 232 lb |
| Shove and Knock Over | 348 lb |
| Running Shove and Knock Over | 696 lb |
| Carry on Back | 435 lb |
| Shift Slightly | 1,450 lb |
| Hit Location | |||
|---|---|---|---|
| Roll | Where | - | DR |
| - | Eye | -9 | 0 |
| 3-4 | Skull | -7 | 4 |
| 5 | Face | -5 | 2 |
| 6-7 | R. Leg | -2 | 2 |
| 8 | R. Arm | -2 | 2 |
| 9-10 | Torso | 0 | 2 |
| 11 | Groin | -3 | 2 |
| 12 | L. Arm | -2 | 2 |
| 13-14 | L. Leg | -2 | 2 |
| 15 | Hand | -4 | 2 |
| 16 | Foot | -4 | 2 |
| 17-18 | Neck | -5 | 2 |
| - | Vitals | -3 | 2 |
| Fatigue/Hit Points | |
|---|---|
| Current FP | |
| Basic FP | 11 |
| Tired | 3 |
| Collapse | 0 |
| Unconscious | -11 |
| Current HP | |
| Basic HP | 14 |
| Reeling | 4 |
| Collapse | 0 |
| Check #1 | -14 |
| Check #2 | -28 |
| Check #3 | -42 |
| Check #4 | -56 |
| Dead | -70 |
| Traits | Points | Ref |
|---|---|---|
| Advantages | 20 | |
| Combat Reflexes Never freeze; +6 on all IQ rolls to wake up or to recover from surprise or mental stun; Your side gets +1 to initiative rolls (+2 if you're the leader) | 15 | B43 |
| Legal Enforcement Powers (Medusa City Guardsman) | 5 | B65 |
| Disadvantages | -10 | |
| Duty (Protect and Serve) FR: 9, -5. | -5 | B133 |
| Hidebound | -5 | B138 |
| Gargoyle | 25 | DF3:9 |
| Advantages | 67 | |
| Claws, Blunt (Feet) | 0 | B42 |
| Claws, Blunt (Hands) | 3 | B42 |
| Damage Resistance 2 | 10 | B47 |
| Extra Hit Points 2 | 4 | B16 |
| Flight Winged, -25%. | 30 | B56 |
| Increased Health 1 | 10 | B14 |
| Night Vision 5 | 5 | B71 |
| Striker, Impaling (Tail) Clumsy, -40%. | 5 | B88 |
| Disadvantages | -43 | |
| Appearance Ugly, -8. | -8 | B21 |
| Decreased Basic Speed 1 Each level subtracts 0.25 from Basic Speed | -5 | B17 |
| Decreased Intelligence 1 | -20 | B15 |
| Gluttony CR: 12 (Quite Often). | -5 | B137 |
| Odious Racial Habit Dirty; -1 Reaction | -5 | B22 |
| Features | 0 | |
| Torso armor isn't interchangeable with human torso armor | 0 | |
| Perks | 1 | |
| Stony Gets +2 to impersonate a statue if still and naked against a stone backdrop. This usually benefits trickery attempts using Acting, Camouflage or Stealth. | 1 | DF3:9 |
| Skills | SL | RSL | Pts | Ref |
|---|---|---|---|---|
| Combat | ||||
| Bow | 14 | DX+2 | 8 | B182 |
| Broadsword | 14 | DX+2 | 8 | B208 |
| Fast-Draw (Sword) | 13 | DX+1 | 1 | B194 |
| Intimidation | 10 | Will+1 | 4 | B202 |
| Shield (Shield) | 14 | DX+2 | 4 | B220 |
| Guard | ||||
| Body Language | 11 | Per+0 | 2 | B181 |
| Detect Lies | 11 | Per+0 | 4 | B187 |
| Forced Entry | 13 | DX+1 | 2 | B196 |
| Interrogation | 10 | IQ+1 | 4 | B202 |
| Observation | 12 | Per+1 | 4 | B211 |
| Search | 12 | Per+1 | 4 | B219 |
| Melee Weapons | Usage | Lvl | Parry | Block | Damage | Reach | ST |
|---|---|---|---|---|---|---|---|
| Claws, Blunt (Feet) | Kick | 10 | No | No | 1d cr | C,1 | |
| Claws, Blunt (Hands) | Punch | 12 | 10 | No | 1d-1 cr | C | |
| Natural | Kick | 10 | No | 1d-1 cr | C,1 | ||
| Natural | Kick w/Boots | 10 | No | 1d cr | C,1 | ||
| Natural | Punch | 12 | 10 | 1d-2 cr | C | ||
| Striker, Impaling (Tail) | 10 | 9 | No | 1d imp | C |
| Ranged Weapons | Usage | Lvl | Acc | Damage | Range | RoF | Shots | Bulk | Rcl | ST |
|---|
| Equipment (0 lb, $0) | ? | # | $ | Lb | Sum $ | Sum Lb | Ref |
|---|