<?xml version="1.0" encoding="US-ASCII" ?>
<character unique_id="fiwidja5:-1xmop0lny89ly" version="2">
	<created_date>Jul 20, 2008</created_date>
	<modified_date>May 29, 2011 1:56 AM</modified_date>
	<profile>
		<player_name>NPC</player_name>
		<campaign>Islands of War</campaign>
		<name>Daisy</name>
		<age>4</age>
		<birthday>April 7</birthday>
		<eyes>Brown</eyes>
		<hair>Short, Brown Fur</hair>
		<skin>Furred</skin>
		<handedness>N/A</handedness>
		<height>53 in</height>
		<weight>1400 lb</weight>
		<SM>0</SM>
		<gender>Male</gender>
		<race>Mule</race>
		<tech_level>4</tech_level>
		<notes>Daisy is a remarkably intelligent Mule.

Wilhelm bought him for the Magnificent Five at the usual price, as they needed a pack animal.  His previous owner had no idea how special he is, having only ever used him for heavy work.

Shortly after, they traveled to a cave filled with goblins, in order to clean it out.  They brought Daisy, tying him to a tree outside.

Ten minutes later, he was inside the cave with them, following them.  Swipes took him back outside, only to find the rope gnawed through.  Confused but determined, Swipes tied him to the tree once more.

Shortly after, Daisy was behind them again, tagging along.  Try as they might, they cannot leave him behind unless they leave him in the care of someone else.  Fortunately, this isn't much of a problem; Daisy has high strength and hit points.

Along the way, Daisy has learned to sneak around when they do and has gotten quite good at fighting.  He has also grown to care about them quite a bit.  He will defend them with his life if needed.

Daisy dislikes Golem, due to all the noise his body makes.</notes>
	</profile>
	<HP>0</HP>
	<FP>0</FP>
	<total_points>25</total_points>
	<ST>10</ST>
	<DX>12</DX>
	<IQ>13</IQ>
	<HT>10</HT>
	<will>0</will>
	<perception>0</perception>
	<speed>0</speed>
	<move>0</move>
	<include_punch>false</include_punch>
	<include_kick>false</include_kick>
	<include_kick_with_boots>false</include_kick_with_boots>
	<advantage_list>
		<advantage_container version="2" open="no">
			<name>Advantages</name>
			<advantage version="2">
				<name>Combat Reflexes</name>
				<type>Mental</type>
				<base_points>15</base_points>
				<reference>B43</reference>
				<notes>Never freeze; +6 on all IQ rolls to wake up or to recover from surprise or mental stun; Your side gets +1 to initiative rolls (+2 if you're the leader)</notes>
				<categories>
					<category>Advantage</category>
				</categories>
				<skill_bonus>
					<name compare="starts with">fast-draw</name>
					<specialization compare="is anything"></specialization>
					<amount>1</amount>
				</skill_bonus>
				<attribute_bonus>
					<attribute>dodge</attribute>
					<amount>1</amount>
				</attribute_bonus>
				<attribute_bonus>
					<attribute>parry</attribute>
					<amount>1</amount>
				</attribute_bonus>
				<attribute_bonus>
					<attribute>block</attribute>
					<amount>1</amount>
				</attribute_bonus>
				<attribute_bonus>
					<attribute>fright_check</attribute>
					<amount>2</amount>
				</attribute_bonus>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="no">
			<name>Disadvantages</name>
			<advantage version="2">
				<name>Autophobia (Being Alone)</name>
				<type>Mental</type>
				<base_points>-15</base_points>
				<cr>9</cr>
				<reference>B149</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Chummy</name>
				<type>Mental</type>
				<base_points>-5</base_points>
				<reference>B126</reference>
				<notes>React to others at +2; -1 to IQ-based skills when alone</notes>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Sense of Duty</name>
				<type>Mental</type>
				<base_points>-5</base_points>
				<reference>B153</reference>
				<notes>Magnificent Five (except Golem)</notes>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="no" type="race">
			<name>Mule, Large</name>
			<advantage version="2">
				<name>Claws, Hooves</name>
				<type>Physical</type>
				<base_points>3</base_points>
				<melee_weapon>
					<damage>thr:+1 cr</damage>
					<usage>Kick</usage>
					<reach>C,1</reach>
					<parry>No</parry>
					<block>No</block>
					<default>
						<type>DX</type>
						<modifier>-2</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Brawling</name>
						<modifier>-2</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Karate</name>
						<modifier>-2</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Kicking</name>
						<modifier>0</modifier>
					</default>
				</melee_weapon>
				<reference>B42</reference>
				<notes>Only pay for hands or feet, not both</notes>
				<categories>
					<category>Advantage</category>
				</categories>
				<dr_bonus>
					<location>feet</location>
					<amount>1</amount>
				</dr_bonus>
			</advantage>
			<advantage version="2">
				<name>Decreased Intelligence</name>
				<type>Mental</type>
				<levels>7</levels>
				<points_per_level>-20</points_per_level>
				<reference>B15</reference>
				<categories>
					<category>Attribute</category>
					<category>Disadvantage</category>
				</categories>
				<attribute_bonus>
					<attribute>iq</attribute>
					<amount per_level="yes">-1</amount>
				</attribute_bonus>
			</advantage>
			<advantage version="2">
				<name>Enhanced Move (Ground) 1/2</name>
				<type>Physical, Exotic</type>
				<base_points>10</base_points>
				<modifier version="1" enabled="no">
					<name>Handling Bonus</name>
					<cost type="percentage">5</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>B52</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Handling Penalty</name>
					<cost type="percentage">-5</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>B52</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Newtonian</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B52</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Road-Bound</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B52</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>All-Out</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>P49</reference>
				</modifier>
				<reference>B52</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Increased Health</name>
				<type>Physical</type>
				<levels>2</levels>
				<points_per_level>10</points_per_level>
				<reference>B14</reference>
				<categories>
					<category>Advantage</category>
					<category>Attribute</category>
				</categories>
				<attribute_bonus>
					<attribute>ht</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
			<advantage version="2">
				<name>Increased Perception</name>
				<type>Mental/Physical</type>
				<levels>9</levels>
				<points_per_level>5</points_per_level>
				<reference>B16</reference>
				<categories>
					<category>Advantage</category>
					<category>Attribute</category>
				</categories>
				<attribute_bonus>
					<attribute>perception</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
			<advantage version="2">
				<name>Increased Size Modifier</name>
				<type>Physical</type>
				<levels>1</levels>
				<attribute_bonus>
					<attribute>sm</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
			<advantage version="2">
				<name>Increased Strength</name>
				<type>Physical</type>
				<levels>12</levels>
				<points_per_level>10</points_per_level>
				<modifier version="1">
					<name>No Fine Manipulators</name>
					<cost type="percentage">-40</cost>
					<affects>total</affects>
					<reference>B15</reference>
				</modifier>
				<modifier version="1">
					<name>Size</name>
					<cost type="percentage">-10</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>B15</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Super-Effort</name>
					<cost type="percentage">300</cost>
					<affects>total</affects>
					<reference>Sup24</reference>
				</modifier>
				<reference>B14</reference>
				<categories>
					<category>Advantage</category>
					<category>Attribute</category>
				</categories>
				<attribute_bonus>
					<attribute>st</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
			<advantage version="2">
				<name>Increased Will</name>
				<type>Mental</type>
				<levels>9</levels>
				<points_per_level>5</points_per_level>
				<reference>B16</reference>
				<categories>
					<category>Advantage</category>
					<category>Attribute</category>
				</categories>
				<attribute_bonus>
					<attribute>will</attribute>
					<amount per_level="yes">1</amount>
				</attribute_bonus>
			</advantage>
			<advantage_container version="2" open="no" type="metatrait">
				<name>Meta-Trait: Domestic Animal</name>
				<reference>B263</reference>
				<advantage version="2">
					<name>Cannot Speak</name>
					<type>Physical</type>
					<base_points>-15</base_points>
					<reference>B125</reference>
				</advantage>
				<advantage version="2">
					<name>Hidebound</name>
					<type>Physical</type>
					<base_points>-5</base_points>
					<reference>B138</reference>
				</advantage>
				<advantage version="2">
					<name>Taboo Trait (Fixed IQ)</name>
					<type>Mental</type>
				</advantage>
				<advantage version="2">
					<name>Valuable Property</name>
					<type>Social</type>
					<base_points>-10</base_points>
					<reference>B156</reference>
				</advantage>
			</advantage_container>
			<advantage_container version="2" open="no" type="metatrait">
				<name>Meta-Trait: Quadruped</name>
				<reference>B263</reference>
				<advantage version="2">
					<name>Extra Legs (4 legs)</name>
					<type>Physical, Exotic</type>
					<base_points>5</base_points>
					<reference>B54</reference>
				</advantage>
				<advantage version="2">
					<name>Horizontal</name>
					<type>Physical, Exotic</type>
					<base_points>-10</base_points>
					<reference>B139</reference>
				</advantage>
				<advantage version="2">
					<name>No Fine Manipulators</name>
					<type>Physical</type>
					<base_points>-30</base_points>
					<reference>B145</reference>
				</advantage>
			</advantage_container>
			<advantage version="2">
				<name>Short Lifespan</name>
				<type>Physical, Exotic</type>
				<levels>2</levels>
				<points_per_level>-10</points_per_level>
				<reference>B154</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Sterile</name>
				<type>Physical</type>
				<base_points>-1</base_points>
			</advantage>
			<advantage version="2">
				<name>Weak Bite</name>
				<type>Physical, Exotic</type>
				<base_points>-2</base_points>
				<melee_weapon>
					<damage>thr:-3 cr</damage>
					<usage>Bite</usage>
					<reach>C</reach>
					<parry>No</parry>
					<block>No</block>
					<default>
						<type>DX</type>
						<modifier>0</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>brawling</name>
						<modifier>0</modifier>
					</default>
				</melee_weapon>
				<reference>B161</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Wealth (Dead Broke)</name>
				<type>Social</type>
				<base_points>-25</base_points>
				<reference>B25</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="no">
			<name>Quirks</name>
			<advantage version="2">
				<name>Careful</name>
				<type>Mental</type>
				<base_points>-1</base_points>
				<reference>B163</reference>
				<categories>
					<category>Quirk</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Intolerance (Golems)</name>
				<type>Mental</type>
				<modifier version="1" enabled="no">
					<name>Scope: Common</name>
					<cost type="points">-5</cost>
					<affects>total</affects>
					<reference>B140</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Scope: Occassional</name>
					<cost type="points">-2</cost>
					<affects>total</affects>
					<reference>B140</reference>
				</modifier>
				<modifier version="1">
					<name>Scope: Rare</name>
					<cost type="points">-1</cost>
					<affects>total</affects>
					<reference>B140</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Scope: Anyone unlike you</name>
					<cost type="points">-10</cost>
					<affects>total</affects>
					<reference>B140</reference>
				</modifier>
				<reference>B140</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
		</advantage_container>
	</advantage_list>
	<skill_list>
		<skill version="2">
			<name>Body Language</name>
			<difficulty>Per/A</difficulty>
			<points>2</points>
			<reference>B181</reference>
			<categories>
				<category>Police</category>
				<category>Social</category>
				<category>Spy</category>
			</categories>
			<default>
				<type>Skill</type>
				<name>Detect Lies</name>
				<modifier>-4</modifier>
			</default>
			<default>
				<type>Skill</type>
				<name>Psychology</name>
				<modifier>-4</modifier>
			</default>
		</skill>
		<skill version="2">
			<name>Brawling</name>
			<difficulty>DX/E</difficulty>
			<points>4</points>
			<reference>B182</reference>
			<categories>
				<category>Combat/Weapon</category>
				<category>Melee Combat</category>
			</categories>
			<weapon_bonus>
				<name compare="is">Brawling</name>
				<specialization compare="is anything"></specialization>
				<level compare="at_least">2</level>
				<amount per_level="yes">1</amount>
			</weapon_bonus>
		</skill>
		<skill version="2">
			<name>Hiking</name>
			<difficulty>HT/A</difficulty>
			<points>2</points>
			<reference>B200</reference>
			<categories>
				<category>Athletic</category>
				<category>Outdoor/Exploration</category>
			</categories>
			<default>
				<type>HT</type>
				<modifier>-5</modifier>
			</default>
		</skill>
		<technique version="2" limit="0">
			<name>Kicking</name>
			<difficulty>H</difficulty>
			<points>3</points>
			<reference>B231, MA75</reference>
			<default>
				<type>Skill</type>
				<name>Brawling</name>
				<modifier>-2</modifier>
			</default>
			<categories>
				<category>Combat/Weapon</category>
				<category>Melee Combat</category>
				<category>Technique</category>
			</categories>
		</technique>
		<skill version="2">
			<name>Stealth</name>
			<encumbrance_penalty_multiplier>1</encumbrance_penalty_multiplier>
			<difficulty>DX/A</difficulty>
			<points>2</points>
			<reference>B222</reference>
			<categories>
				<category>Criminal/Street</category>
				<category>Police</category>
				<category>Spy</category>
			</categories>
			<default>
				<type>IQ</type>
				<modifier>-5</modifier>
			</default>
			<default>
				<type>DX</type>
				<modifier>-5</modifier>
			</default>
		</skill>
		<skill version="2">
			<name>Swimming</name>
			<encumbrance_penalty_multiplier>2</encumbrance_penalty_multiplier>
			<difficulty>HT/E</difficulty>
			<points>1</points>
			<reference>B224</reference>
			<categories>
				<category>Athletic</category>
				<category>Outdoor/Exploration</category>
			</categories>
			<default>
				<type>HT</type>
				<modifier>-4</modifier>
			</default>
		</skill>
	</skill_list>
	<equipment_list>
		<equipment version="3" state="equipped">
			<quantity>1</quantity>
			<description>Horseshoes</description>
			<tech_level>3</tech_level>
			<legality_class>4</legality_class>
			<value>50</value>
			<weight>4 lb</weight>
		</equipment>
		<equipment_container version="3" open="no" state="equipped">
			<description>Saddle Bags</description>
			<tech_level>1</tech_level>
			<legality_class>4</legality_class>
			<value>100</value>
			<weight>3 lb</weight>
			<prereq_list all="yes">
				<contained_weight_prereq has="yes" compare="at_most">40 lb</contained_weight_prereq>
			</prereq_list>
			<equipment version="3" state="carried">
				<quantity>3</quantity>
				<description>Blanket</description>
				<tech_level>1</tech_level>
				<legality_class>4</legality_class>
				<value>20</value>
				<weight>4 lb</weight>
				<reference>B288</reference>
			</equipment>
			<equipment version="3" state="equipped">
				<quantity>1</quantity>
				<description>Group Basics</description>
				<legality_class>4</legality_class>
				<value>50</value>
				<weight>20 lb</weight>
				<reference>B288</reference>
			</equipment>
			<equipment version="3" state="equipped">
				<quantity>3</quantity>
				<description>Personal Basics</description>
				<legality_class>4</legality_class>
				<value>5</value>
				<weight>1 lb</weight>
				<reference>B288</reference>
			</equipment>
			<equipment version="3" state="equipped">
				<quantity>6</quantity>
				<description>Traveler's Rations</description>
				<tech_level>0</tech_level>
				<legality_class>4</legality_class>
				<value>2</value>
				<weight>0.5 lb</weight>
				<reference>B288</reference>
				<notes>One meal</notes>
			</equipment>
			<equipment version="3" state="equipped">
				<quantity>2</quantity>
				<description>Whetstone</description>
				<legality_class>4</legality_class>
				<value>5</value>
				<weight>1 lb</weight>
			</equipment>
		</equipment_container>
		<equipment_container version="3" open="no" state="equipped">
			<description>Saddle Bags</description>
			<tech_level>1</tech_level>
			<legality_class>4</legality_class>
			<value>100</value>
			<weight>3 lb</weight>
			<prereq_list all="yes">
				<contained_weight_prereq has="yes" compare="at_most">40 lb</contained_weight_prereq>
			</prereq_list>
			<equipment_container version="3" open="no" state="equipped">
				<description>Bottle, Ceramic</description>
				<tech_level>1</tech_level>
				<legality_class>4</legality_class>
				<value>3</value>
				<weight>1 lb</weight>
				<reference>B288</reference>
				<prereq_list all="yes">
					<contained_weight_prereq has="yes" compare="at_most">2 lb</contained_weight_prereq>
				</prereq_list>
				<equipment version="3" state="equipped">
					<quantity>2</quantity>
					<description>Oil, Lantern, 1 Pint</description>
					<tech_level>2</tech_level>
					<legality_class>4</legality_class>
					<value>2</value>
					<weight>1 lb</weight>
					<reference>B288</reference>
				</equipment>
			</equipment_container>
			<equipment_container version="3" open="no" state="equipped">
				<description>Bottle, Ceramic</description>
				<tech_level>1</tech_level>
				<legality_class>4</legality_class>
				<value>3</value>
				<weight>1 lb</weight>
				<reference>B288</reference>
				<prereq_list all="yes">
					<contained_weight_prereq has="yes" compare="at_most">2 lb</contained_weight_prereq>
				</prereq_list>
				<equipment version="3" state="equipped">
					<quantity>2</quantity>
					<description>Oil, Lantern, 1 Pint</description>
					<tech_level>2</tech_level>
					<legality_class>4</legality_class>
					<value>2</value>
					<weight>1 lb</weight>
					<reference>B288</reference>
				</equipment>
			</equipment_container>
			<equipment version="3" state="equipped">
				<quantity>1</quantity>
				<description>Fishhooks &amp; Line</description>
				<tech_level>0</tech_level>
				<legality_class>4</legality_class>
				<value>50</value>
				<weight>0.01 lb</weight>
				<reference>B288</reference>
			</equipment>
			<equipment version="3" state="equipped">
				<quantity>1</quantity>
				<description>Grapnel</description>
				<tech_level>5</tech_level>
				<legality_class>4</legality_class>
				<value>20</value>
				<weight>2 lb</weight>
				<reference>B288</reference>
				<notes>Supports 300 lbs; throw to STx2 yards</notes>
			</equipment>
			<equipment version="3" state="equipped">
				<quantity>8</quantity>
				<description>Iron Spike/Piton</description>
				<tech_level>2</tech_level>
				<legality_class>4</legality_class>
				<value>1</value>
				<weight>0.5 lb</weight>
				<reference>B288</reference>
			</equipment>
			<equipment version="3" state="equipped">
				<quantity>2</quantity>
				<description>Lantern</description>
				<tech_level>2</tech_level>
				<legality_class>4</legality_class>
				<value>20</value>
				<weight>2 lb</weight>
				<reference>B288</reference>
				<notes>Uses 1 pint of oil per 24 hours</notes>
			</equipment>
			<equipment version="3" state="equipped">
				<quantity>1</quantity>
				<description>Pole, 6'</description>
				<tech_level>0</tech_level>
				<legality_class>4</legality_class>
				<value>5</value>
				<weight>3 lb</weight>
				<reference>B288</reference>
			</equipment>
			<equipment version="3" state="equipped">
				<quantity>1</quantity>
				<description>Rope, 3/8", 10 yards</description>
				<tech_level>0</tech_level>
				<legality_class>4</legality_class>
				<value>5</value>
				<weight>1.5 lb</weight>
				<reference>B288</reference>
				<notes>Supports 300 lbs.</notes>
			</equipment>
			<equipment version="3" state="carried">
				<quantity>3</quantity>
				<description>Tent, 1-Man</description>
				<tech_level>0</tech_level>
				<legality_class>4</legality_class>
				<value>50</value>
				<weight>5 lb</weight>
				<reference>B288</reference>
				<notes>Includes ropes; no poles needed</notes>
			</equipment>
			<equipment version="3" state="equipped">
				<quantity>4</quantity>
				<description>Torch</description>
				<tech_level>0</tech_level>
				<legality_class>4</legality_class>
				<value>3</value>
				<weight>1 lb</weight>
				<reference>B288</reference>
				<notes>Burns for 1 hour</notes>
			</equipment>
		</equipment_container>
		<equipment_container version="3" open="no" state="equipped">
			<description>Saddle Bags</description>
			<tech_level>1</tech_level>
			<legality_class>4</legality_class>
			<value>100</value>
			<weight>3 lb</weight>
			<prereq_list all="yes">
				<contained_weight_prereq has="yes" compare="at_most">40 lb</contained_weight_prereq>
			</prereq_list>
			<equipment version="3" state="equipped">
				<quantity>1</quantity>
				<description>Climbing Gear</description>
				<tech_level>2</tech_level>
				<legality_class>4</legality_class>
				<value>20</value>
				<weight>4 lb</weight>
				<reference>B288</reference>
			</equipment>
			<equipment version="3" state="equipped">
				<quantity>1</quantity>
				<description>Shackles</description>
				<legality_class>4</legality_class>
				<value>200</value>
				<weight>2 lb</weight>
				<notes>DR 4, HP 10</notes>
			</equipment>
			<equipment_container version="3" open="no" state="equipped">
				<description>Swipes' Gear</description>
				<legality_class>4</legality_class>
				<value>0</value>
				<equipment version="3" state="equipped">
					<quantity>2</quantity>
					<description>Monster Trap</description>
					<legality_class>4</legality_class>
					<value>320</value>
					<weight>11 lb</weight>
					<reference>DFI26</reference>
					<notes>1d+3 cr, ST 16</notes>
				</equipment>
			</equipment_container>
		</equipment_container>
		<equipment_container version="3" open="no" state="equipped">
			<description>Saddle Bags</description>
			<tech_level>1</tech_level>
			<legality_class>4</legality_class>
			<value>100</value>
			<weight>3 lb</weight>
			<prereq_list all="yes">
				<contained_weight_prereq has="yes" compare="at_most">40 lb</contained_weight_prereq>
			</prereq_list>
			<equipment_container version="3" open="no" state="equipped">
				<description>Crowler's Gear</description>
				<legality_class>4</legality_class>
				<value>0</value>
				<equipment version="3" state="equipped">
					<quantity>1</quantity>
					<description>Whip, 1 yard long</description>
					<tech_level>1</tech_level>
					<legality_class>4</legality_class>
					<value>20</value>
					<weight>2 lb</weight>
					<reference>B274</reference>
					<melee_weapon>
						<damage>sw-2(0.5) cr</damage>
						<strength>6</strength>
						<reach>1</reach>
						<parry>-2U</parry>
						<block>No</block>
						<default>
							<type>DX</type>
							<modifier>-5</modifier>
						</default>
						<default>
							<type>Skill</type>
							<name>Whip</name>
							<modifier>0</modifier>
						</default>
						<default>
							<type>Skill</type>
							<name>Kusari</name>
							<modifier>-3</modifier>
						</default>
						<default>
							<type>Skill</type>
							<name>Monowire Whip</name>
							<modifier>-3</modifier>
						</default>
					</melee_weapon>
					<categories>
						<category>Melee Weapon</category>
					</categories>
				</equipment>
			</equipment_container>
			<equipment_container version="3" open="no" state="equipped">
				<description>Gierria's Gear</description>
				<legality_class>4</legality_class>
				<value>0</value>
				<equipment_container version="3" open="no" state="carried">
					<description>Medical Bag</description>
					<legality_class>4</legality_class>
					<value>200</value>
					<weight>1 lb</weight>
					<prereq_list all="yes">
						<contained_weight_prereq has="yes" compare="at_most">25 lb</contained_weight_prereq>
					</prereq_list>
					<equipment version="3" state="carried">
						<quantity>1</quantity>
						<description>Crash Kit</description>
						<legality_class>4</legality_class>
						<value>200</value>
						<weight>10 lb</weight>
						<reference>B289</reference>
					</equipment>
					<equipment version="3" state="equipped">
						<quantity>1</quantity>
						<description>Surgical Instruments</description>
						<legality_class>4</legality_class>
						<value>300</value>
						<weight>15 lb</weight>
						<reference>B289</reference>
					</equipment>
				</equipment_container>
				<equipment_container version="3" open="no" state="equipped">
					<description>Shrinking Spell Book</description>
					<legality_class>4</legality_class>
					<value>1020</value>
					<weight>0.12 lb</weight>
					<notes>Thesis (320 pages), Codex Bound; Written in Braille</notes>
					<categories>
						<category>Spell Book</category>
					</categories>
					<equipment version="3" state="equipped">
						<quantity>1</quantity>
						<description>Spell: Bone Shower</description>
						<legality_class>4</legality_class>
						<value>2750</value>
						<notes>Uncommon, 55 points</notes>
						<categories>
							<category>Spell</category>
							<category>Spell: Battle</category>
							<category>Spell: Body Control</category>
							<category>Spell: Life</category>
							<category>Spell: Uncommon</category>
						</categories>
					</equipment>
					<equipment version="3" state="equipped">
						<quantity>1</quantity>
						<description>Spell: Combat Teleport</description>
						<legality_class>4</legality_class>
						<value>10000</value>
						<notes>Rare, 40 points</notes>
						<categories>
							<category>Spell</category>
							<category>Spell: Battle</category>
							<category>Spell: Rare</category>
							<category>Spell: Transmutation</category>
							<category>Spell: Transportation</category>
						</categories>
					</equipment>
					<equipment version="3" state="equipped">
						<quantity>1</quantity>
						<description>Spell: Reincarnate</description>
						<legality_class>4</legality_class>
						<value>1700</value>
						<notes>Uncommon, 34 points</notes>
						<categories>
							<category>Spell</category>
							<category>Spell: Life</category>
							<category>Spell: Necromancy</category>
							<category>Spell: Uncommon</category>
						</categories>
					</equipment>
				</equipment_container>
			</equipment_container>
			<equipment version="3" state="equipped">
				<quantity>18</quantity>
				<description>Traveler's Rations</description>
				<tech_level>0</tech_level>
				<legality_class>4</legality_class>
				<value>2</value>
				<weight>0.5 lb</weight>
				<reference>B288</reference>
				<notes>One meal</notes>
			</equipment>
			<equipment_container version="3" open="no" state="equipped">
				<description>Wilhelm's Gear</description>
				<legality_class>4</legality_class>
				<value>0</value>
				<equipment_container version="3" open="no" state="equipped">
					<description>Shrinking Spell Book</description>
					<legality_class>4</legality_class>
					<value>1020</value>
					<weight>0.12 lb</weight>
					<notes>Thesis (320 pages), Codex Bound</notes>
					<categories>
						<category>Spell Book</category>
					</categories>
					<equipment version="3" state="equipped">
						<quantity>1</quantity>
						<description>Spell: Alarm</description>
						<legality_class>4</legality_class>
						<value>160</value>
						<notes>Common, 16 points</notes>
						<categories>
							<category>Spell</category>
							<category>Spell: Common</category>
							<category>Spell: Creation</category>
							<category>Spell: Guardian</category>
							<category>Spell: Protection</category>
							<category>Spell: Sound</category>
						</categories>
					</equipment>
					<equipment version="3" state="equipped">
						<quantity>1</quantity>
						<description>Spell: Analyze Magic</description>
						<legality_class>4</legality_class>
						<value>140</value>
						<notes>Common, 14 points</notes>
						<categories>
							<category>Spell</category>
							<category>Spell: Common</category>
							<category>Spell: Divination</category>
							<category>Spell: Meta</category>
						</categories>
					</equipment>
					<equipment version="3" state="equipped">
						<quantity>1</quantity>
						<description>Spell: Clone</description>
						<legality_class>4</legality_class>
						<value>920</value>
						<notes>Common, 92 points</notes>
						<categories>
							<category>Spell</category>
							<category>Spell: Common</category>
							<category>Spell: Life</category>
							<category>Spell: Necromancy</category>
							<category>Spell: Positive Material</category>
						</categories>
					</equipment>
					<equipment version="3" state="equipped">
						<quantity>1</quantity>
						<description>Spell: Color Spray</description>
						<legality_class>4</legality_class>
						<value>380</value>
						<notes>Common, 38 points</notes>
						<categories>
							<category>Spell</category>
							<category>Spell: Battle</category>
							<category>Spell: Common</category>
							<category>Spell: Elemental</category>
							<category>Spell: Light</category>
							<category>Spell: Radiance</category>
							<category>Spell: Transmutation</category>
						</categories>
					</equipment>
					<equipment version="3" state="equipped">
						<quantity>1</quantity>
						<description>Spell: Combat Teleport</description>
						<legality_class>4</legality_class>
						<value>10000</value>
						<notes>Rare, 40 points</notes>
						<categories>
							<category>Spell</category>
							<category>Spell: Battle</category>
							<category>Spell: Rare</category>
							<category>Spell: Transmutation</category>
							<category>Spell: Transportation</category>
						</categories>
					</equipment>
					<equipment version="3" state="equipped">
						<quantity>1</quantity>
						<description>Spell: Comprehend Languages</description>
						<legality_class>4</legality_class>
						<value>180</value>
						<notes>Common, 18 points</notes>
						<categories>
							<category>Spell</category>
							<category>Spell: Charm</category>
							<category>Spell: Common</category>
							<category>Spell: Communication</category>
							<category>Spell: Divination</category>
							<category>Spell: Mentalism</category>
						</categories>
					</equipment>
					<equipment version="3" state="equipped">
						<quantity>1</quantity>
						<description>Spell: Create Floating Disc</description>
						<legality_class>4</legality_class>
						<value>360</value>
						<notes>Common, 36 points</notes>
						<categories>
							<category>Spell</category>
							<category>Spell: Common</category>
							<category>Spell: Creation</category>
						</categories>
					</equipment>
					<equipment version="3" state="equipped">
						<quantity>1</quantity>
						<description>Spell: Create Soldier</description>
						<legality_class>4</legality_class>
						<value>15000</value>
						<notes>Rare, 60 points</notes>
						<categories>
							<category>Spell</category>
							<category>Spell: Battle</category>
							<category>Spell: Creation</category>
							<category>Spell: Rare</category>
						</categories>
					</equipment>
					<equipment version="3" state="equipped">
						<quantity>1</quantity>
						<description>Spell: Death Summons</description>
						<legality_class>4</legality_class>
						<value>44000</value>
						<notes>Very Rare, 44 points</notes>
						<categories>
							<category>Spell</category>
							<category>Spell: Summoning</category>
							<category>Spell: Time</category>
							<category>Spell: Very Rare</category>
						</categories>
					</equipment>
					<equipment version="3" state="equipped">
						<quantity>1</quantity>
						<description>Spell: Explosive Fireball</description>
						<legality_class>4</legality_class>
						<value>270</value>
						<notes>Common, 27 points</notes>
						<categories>
							<category>Spell</category>
							<category>Spell: Battle</category>
							<category>Spell: Common</category>
							<category>Spell: Creation</category>
							<category>Spell: Elemental</category>
							<category>Spell: Fire</category>
						</categories>
					</equipment>
					<equipment version="3" state="equipped">
						<quantity>1</quantity>
						<description>Spell: Fireball</description>
						<legality_class>4</legality_class>
						<value>140</value>
						<notes>Common, 14 points</notes>
						<categories>
							<category>Spell</category>
							<category>Spell: Battle</category>
							<category>Spell: Common</category>
							<category>Spell: Creation</category>
							<category>Spell: Elemental</category>
							<category>Spell: Fire</category>
						</categories>
					</equipment>
					<equipment version="3" state="equipped">
						<quantity>1</quantity>
						<description>Spell: Heal</description>
						<legality_class>4</legality_class>
						<value>350</value>
						<notes>Common, 35 points</notes>
						<categories>
							<category>Spell</category>
							<category>Spell: Common</category>
							<category>Spell: Healing</category>
							<category>Spell: Life</category>
						</categories>
					</equipment>
					<equipment version="3" state="equipped">
						<quantity>1</quantity>
						<description>Spell: Lightning Bolt</description>
						<legality_class>4</legality_class>
						<value>110</value>
						<notes>Common, 11 points</notes>
						<categories>
							<category>Spell</category>
							<category>Spell: Air</category>
							<category>Spell: Battle</category>
							<category>Spell: Common</category>
							<category>Spell: Creation</category>
							<category>Spell: Elemental</category>
							<category>Spell: Lightning</category>
							<category>Spell: Weather</category>
						</categories>
					</equipment>
					<equipment version="3" state="equipped">
						<quantity>1</quantity>
						<description>Spell: Luck</description>
						<legality_class>4</legality_class>
						<value>60</value>
						<notes>Common, 6 points</notes>
						<categories>
							<category>Spell</category>
							<category>Spell: Charm</category>
							<category>Spell: Common</category>
							<category>Spell: Wild</category>
						</categories>
					</equipment>
					<equipment version="3" state="equipped">
						<quantity>1</quantity>
						<description>Spell: Mage Sight</description>
						<legality_class>4</legality_class>
						<value>30</value>
						<notes>Common, 3 points</notes>
						<categories>
							<category>Spell</category>
							<category>Spell: Charm</category>
							<category>Spell: Common</category>
							<category>Spell: Divination</category>
						</categories>
					</equipment>
					<equipment version="3" state="equipped">
						<quantity>1</quantity>
						<description>Spell: Magic Missile</description>
						<legality_class>4</legality_class>
						<value>510</value>
						<notes>Common, 51 points</notes>
						<categories>
							<category>Spell</category>
							<category>Spell: Battle</category>
							<category>Spell: Common</category>
							<category>Spell: Creation</category>
						</categories>
					</equipment>
					<equipment version="3" state="equipped">
						<quantity>1</quantity>
						<description>Spell: Mending</description>
						<legality_class>4</legality_class>
						<value>60</value>
						<notes>Common, 6 points</notes>
						<categories>
							<category>Spell</category>
							<category>Spell: Common</category>
							<category>Spell: Machine</category>
							<category>Spell: Technological</category>
							<category>Spell: Transmutation</category>
						</categories>
					</equipment>
					<equipment version="3" state="equipped">
						<quantity>1</quantity>
						<description>Spell: Phantasmal Sight</description>
						<legality_class>4</legality_class>
						<value>130</value>
						<notes>Common, 13 points</notes>
						<categories>
							<category>Spell</category>
							<category>Spell: Common</category>
							<category>Spell: Illusion</category>
						</categories>
					</equipment>
					<equipment version="3" state="equipped">
						<quantity>1</quantity>
						<description>Spell: Poetic Improvisation</description>
						<legality_class>4</legality_class>
						<value>20</value>
						<notes>Common, 2 points</notes>
						<categories>
							<category>Spell</category>
							<category>Spell: Any College</category>
							<category>Spell: Common</category>
						</categories>
					</equipment>
					<equipment version="3" state="equipped">
						<quantity>1</quantity>
						<description>Spell: Reincarnate</description>
						<legality_class>4</legality_class>
						<value>1700</value>
						<notes>Uncommon, 34 points</notes>
						<categories>
							<category>Spell</category>
							<category>Spell: Life</category>
							<category>Spell: Necromancy</category>
							<category>Spell: Uncommon</category>
						</categories>
					</equipment>
					<equipment version="3" state="equipped">
						<quantity>1</quantity>
						<description>Spell: Summon Elemental (Earth)</description>
						<legality_class>4</legality_class>
						<value>580</value>
						<notes>Common, 58 points</notes>
						<categories>
							<category>Spell</category>
							<category>Spell: Common</category>
							<category>Spell: Earth</category>
							<category>Spell: Elemental</category>
							<category>Spell: Summoning</category>
						</categories>
					</equipment>
					<equipment version="3" state="equipped">
						<quantity>1</quantity>
						<description>Spell: Summon Elemental (Fire)</description>
						<legality_class>4</legality_class>
						<value>580</value>
						<notes>Common, 58 points</notes>
						<categories>
							<category>Spell</category>
							<category>Spell: Common</category>
							<category>Spell: Elemental</category>
							<category>Spell: Fire</category>
							<category>Spell: Summoning</category>
						</categories>
					</equipment>
					<equipment version="3" state="equipped">
						<quantity>1</quantity>
						<description>Spell: Wizard Mark</description>
						<legality_class>4</legality_class>
						<value>20</value>
						<notes>Common, 2 points</notes>
						<categories>
							<category>Spell</category>
							<category>Spell: Common</category>
							<category>Spell: Law</category>
							<category>Spell: Transmutation</category>
						</categories>
					</equipment>
				</equipment_container>
			</equipment_container>
		</equipment_container>
		<equipment_container version="3" open="no" state="carried">
			<description>Wilhelm's Wineskin</description>
			<tech_level>0</tech_level>
			<legality_class>4</legality_class>
			<value>10</value>
			<weight>0.25 lb</weight>
			<reference>B288</reference>
			<prereq_list all="yes">
				<contained_weight_prereq has="yes" compare="at_most">8 lb</contained_weight_prereq>
			</prereq_list>
			<equipment version="3" state="carried">
				<quantity>1</quantity>
				<description>Wine, 1 Gallon</description>
				<legality_class>4</legality_class>
				<value>200</value>
				<weight>8 lb</weight>
			</equipment>
		</equipment_container>
		<equipment_container version="3" open="no" state="carried">
			<description>Wineskin</description>
			<tech_level>0</tech_level>
			<legality_class>4</legality_class>
			<value>10</value>
			<weight>0.25 lb</weight>
			<reference>B288</reference>
			<prereq_list all="yes">
				<contained_weight_prereq has="yes" compare="at_most">8 lb</contained_weight_prereq>
			</prereq_list>
			<equipment version="3" state="carried">
				<quantity>1</quantity>
				<description>Water, 1 Gallon</description>
				<legality_class>4</legality_class>
				<value>0</value>
				<weight>8 lb</weight>
			</equipment>
		</equipment_container>
		<equipment_container version="3" open="no" state="carried">
			<description>Wineskin</description>
			<tech_level>0</tech_level>
			<legality_class>4</legality_class>
			<value>10</value>
			<weight>0.25 lb</weight>
			<reference>B288</reference>
			<prereq_list all="yes">
				<contained_weight_prereq has="yes" compare="at_most">8 lb</contained_weight_prereq>
			</prereq_list>
			<equipment version="3" state="carried">
				<quantity>1</quantity>
				<description>Water, 1 Gallon</description>
				<legality_class>4</legality_class>
				<value>0</value>
				<weight>8 lb</weight>
			</equipment>
		</equipment_container>
	</equipment_list>
	<print_settings printer="Microsoft XPS Document Writer" units="in">
		<orientation>Portrait</orientation>
		<width>8.5</width>
		<height>11</height>
		<top_margin>0.5</top_margin>
		<left_margin>0.5</left_margin>
		<bottom_margin>0.5</bottom_margin>
		<right_margin>0.5</right_margin>
		<ink_chromaticity>Monochrome</ink_chromaticity>
		<sides>Single</sides>
		<quality>Normal</quality>
	</print_settings>
</character>
