<?xml version="1.0" encoding="US-ASCII" ?>
<character unique_id="frhlz1u4:-npe7qtmcthi6" version="2">
	<created_date>Feb 22, 2009</created_date>
	<modified_date>Dec 1, 2012 12:36 AM</modified_date>
	<profile>
		<player_name>NPC</player_name>
		<campaign>Islands of War</campaign>
		<name>Elephant</name>
		<age>0</age>
		<birthday>Varies</birthday>
		<eyes>Varies</eyes>
		<hair>Varies</hair>
		<skin>Varies</skin>
		<handedness>Varies</handedness>
		<weight>2000 lb</weight>
		<SM>1</SM>
		<gender>Varies</gender>
		<race>Horse</race>
		<tech_level>4</tech_level>
		<notes>Occupies 3 hexes</notes>
	</profile>
	<HP>0</HP>
	<FP>0</FP>
	<total_points>278</total_points>
	<ST>45</ST>
	<DX>12</DX>
	<IQ>5</IQ>
	<HT>12</HT>
	<will>5</will>
	<perception>5</perception>
	<speed>-2</speed>
	<move>0</move>
	<include_punch>false</include_punch>
	<include_kick>false</include_kick>
	<include_kick_with_boots>false</include_kick_with_boots>
	<advantage_list>
		<advantage_container version="2" open="no">
			<name>Advantages</name>
			<advantage version="2">
				<name>Enhanced Move (Ground Speed 8)</name>
				<type>Physical, Exotic</type>
				<levels>1</levels>
				<points_per_level>20</points_per_level>
				<modifier version="1" enabled="no">
					<name>Handling Bonus</name>
					<cost type="percentage">5</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>B52</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Handling Penalty</name>
					<cost type="percentage">-5</cost>
					<levels>1</levels>
					<affects>total</affects>
					<reference>B52</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Newtonian</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B52</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Road-Bound</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B52</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>All-Out</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>P49</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Cosmic</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>Sup26</reference>
					<notes>Instantaneous Acceleration</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Cosmic</name>
					<cost type="percentage">50</cost>
					<affects>total</affects>
					<reference>Sup27</reference>
					<notes>Complete Maneuverability</notes>
				</modifier>
				<reference>B52</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Peripheral Vision</name>
				<type>Physical</type>
				<base_points>15</base_points>
				<modifier version="1" enabled="no">
					<name>Easy to Hit</name>
					<cost type="percentage">-20</cost>
					<affects>total</affects>
					<reference>B75</reference>
					<notes>Others can target your eyes at only -6 to hit</notes>
				</modifier>
				<reference>B74</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Striker, Crushing (Tusks)</name>
				<type>Physical, Exotic</type>
				<base_points>5</base_points>
				<melee_weapon>
					<damage>thr:+1 cr</damage>
					<reach>C</reach>
					<parry>0</parry>
					<block>No</block>
					<default>
						<type>DX</type>
						<modifier>0</modifier>
					</default>
					<default>
						<type>Skill</type>
						<name>Brawling</name>
						<modifier>0</modifier>
					</default>
				</melee_weapon>
				<reference>B88</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
			<advantage version="2">
				<name>Trunk</name>
				<type>Physical, Exotic</type>
				<modifier version="1">
					<name>Extra-Flexible</name>
					<cost type="points">5</cost>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<modifier version="1">
					<name>Long, +1 SM</name>
					<cost type="points">10</cost>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Foot Manipulators</name>
					<cost type="percentage">-30</cost>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>No Physical Attack</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Short</name>
					<cost type="percentage">-50</cost>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Weak</name>
					<cost type="percentage">-25</cost>
					<affects>total</affects>
					<reference>B53</reference>
					<notes>Half body ST</notes>
				</modifier>
				<modifier version="1">
					<name>Weak</name>
					<cost type="points">-5</cost>
					<affects>total</affects>
					<reference>B53</reference>
					<notes>Quarter body ST</notes>
				</modifier>
				<modifier version="1" enabled="no">
					<name>Weapon Mount</name>
					<cost type="percentage">-80</cost>
					<affects>total</affects>
					<reference>B53</reference>
				</modifier>
				<reference>B53</reference>
				<categories>
					<category>Advantage</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="no">
			<name>Disadvantages</name>
			<advantage version="2">
				<name>Weak Bite</name>
				<type>Physical, Exotic</type>
				<base_points>-2</base_points>
				<reference>B161</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="no" type="metatrait">
			<name>Meta-Trait: Quadruped</name>
			<reference>B263</reference>
			<advantage version="2">
				<name>Extra Legs (4 legs)</name>
				<type>Physical, Exotic</type>
				<base_points>5</base_points>
				<reference>B54</reference>
			</advantage>
			<advantage version="2">
				<name>Horizontal</name>
				<type>Physical, Exotic</type>
				<base_points>-10</base_points>
				<reference>B139</reference>
			</advantage>
			<advantage version="2">
				<name>One Arm</name>
				<type>Physical</type>
				<base_points>-20</base_points>
				<reference>B147</reference>
				<categories>
					<category>Disadvantage</category>
				</categories>
			</advantage>
		</advantage_container>
		<advantage_container version="2" open="no" type="metatrait">
			<name>Meta-Trait: Wild Animal</name>
			<reference>B263</reference>
			<advantage version="2">
				<name>Bestial</name>
				<type>Mental, Exotic</type>
				<base_points>-10</base_points>
				<reference>B124</reference>
			</advantage>
			<advantage version="2">
				<name>Cannot Speak</name>
				<type>Physical</type>
				<base_points>-15</base_points>
				<reference>B125</reference>
			</advantage>
			<advantage version="2">
				<name>Hidebound</name>
				<type>Physical</type>
				<base_points>-5</base_points>
				<reference>B138</reference>
			</advantage>
			<advantage version="2">
				<name>Taboo Trait (Fixed IQ)</name>
				<type>Physical</type>
				<reference>B263</reference>
			</advantage>
		</advantage_container>
	</advantage_list>
	<print_settings printer="\\http://192.168.1.152:631\PSC-1400-series" units="in">
		<orientation>Portrait</orientation>
		<width>8.5</width>
		<height>11</height>
		<top_margin>0.5</top_margin>
		<left_margin>0.5</left_margin>
		<bottom_margin>0.5</bottom_margin>
		<right_margin>0.5</right_margin>
		<ink_chromaticity>Monochrome</ink_chromaticity>
		<sides>Single</sides>
		<quality>Normal</quality>
	</print_settings>
</character>
